The keeper of 4 elements 24/13/2024 Visually things look ok but it is very reminiscent of a mobile game with clear chunky graphics and menus. And this is something you’ll be doing a lot of as the game has that uncanny ability to draw you back for one more go, it really is a time sink. Replaying the earlier levels to unlock all the stars is an absolute must as this gives you the added edge for the tougher levels, and boy do the levels get tough later on. The absolute best thing about this power up system though is the fact you can reallocate the stars whenever you want, effectively giving you the ability to customise how you play. Completing a level will grant you a star which can be used to permanently upgrade your towers, super powers or monk. The Keeper of the 4 Elements has 15 levels to play through and each level can be completed on easy, normal or hard mode which adds a nice challenge to proceedings. The game also isn’t shy of throwing loads of baddies at you with some of the later levels throwing what looks like hundreds of baddies at you. There is a wide selection of enemies on offer here from the standard grunt through to the bigger giants and the game constantly mixes up how these are thrown at you. If all your careful planning goes to waste you’re finally left with your monk who sits at the end of the pathway and zaps the baddies as they pass him. To complement your towers you’ve also got four themed super powers which will damage or otherwise obstruct your enemies. Given this you’ll be placing your towers at intersections to hit the enemies as they walk all the way round you and making sure you get the most from each tower. At the heart this is a number crunching game as there is no direct control over your attacks, instead you’re looking to maximise the damage per second you can inflict. You can build four flavours of towers one after each element, each one has different stats associated with it. Each map has limited locations in which to place a tower and as the towers cost gold to build or upgrade the game comes down to balancing your money with the need to build more towers. In order to stop these bad guys you can place towers which will attack them as they walk past. Enemies will march down this pathway in an attempt to get to your side of the screen, let too many through and you’ll lose the game. The game plays out over a number of single screen maps, each map has a pathway which winds across from one side to the other. For those of you that haven’t played one before it is a really simple genre, but one with a fair bit of tactical depth once you get into it. If you’ve ever played a tower defence game you’ll know the score here as The Keeper of 4 Elements does very little to deviate from the norm. The developers Char Studio have used their experience with mobile games to create a tower defence game for the PS4 and its now time to see if it is any good. The Keeper of 4 Elements is resolutely in the later camp. Games come in all shapes and sizes and for every sprawling 100 hour narrative epic you’ve got the exact opposite in a short arcade like experience. I’ve never stopped to ponder that, so, needless to say, it leaves me indifferent.Decemin PS4 tagged earth / fire / keeper of 4 elements / tower defence / water / wind by Steven I guess if that’s the kind of thing that’s bothered you about other tower defense games, you can be happy The Keeper of the 4 Elements answers your question. It also covers why you can summon storms of various sorts. The theme, such as it is, is that there’s a wizard involved, so that explains how you get towers shooting the titular four elements. This isn’t a game looking to reinvent the wheel. It just gives you a map, a variety of enemies moving along set pathways, and towers of varying abilities. The Keeper of the 4 Elements doesn’t add in anything new, nor does it throw in some crazy twist. If you’ve played one of them before, ever, on any system, you’ll have gotten the full experience of what this game has to offer. That’s pretty much all there is to say about it, to be totally frank.
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